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react-fit
Fit a popover element on the screen.
overlap-area
Find the Overlap Area.
detect-element-overflow
A function that tells you whether a given element is overflowing its container or not. Useful for creating dropdowns and tooltips.
box-intersect
Any dimensional box intersection
segseg
2d segment to segment intersection detection
box-collide
return whether two boxes or points are colliding in 2d
hit-test
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reserved-usernames
List of reserved usernames to prevent URL collision with resource paths
collision-gjk-epa
Fast collision detection and response for babylonjs
io.extendreality.tilia.visuals.collisionfader.unity
Control fading of scene cameras due to collisions of spatial objects for the Unity software.
mezr
Measure and compare the dimensions and distances of DOM elements.
zcanvas
Compact JavaScript library that provides an Object based solution for working with HTMLCanvas drawables as if they were tangible, separate objects. Good for lightweight game engines and mobile friendly.
ray-sphere-intersection
test whether a ray intersects with a sphere
camera-picking-ray
creates a picking ray for a 2D/3D camera
io.extendreality.tilia.mutators.collisionignorer.unity
Manages the collision states between a collection of GameObjects in the scene for the Unity software.
point-in-triangle
test whether a point is inside a triangle
quadtree-lib
Efficient quadtrees library written in CoffeeScript.
ray-triangle-intersection
intersect a ray and triangle in 3 dimensions
@box2d/core
A TypeScript port of Box2D
ray-3d
a high-level ray picking helper for 3D intersection